Hello! I make things that break. Games, mostly — the kind where the rules shift under your feet and you have to adapt or die.
The Wandering Dungeon is a turn-based ASCII roguelite where the dungeon literally shifts around you — rooms slide, corridors reconnect, walls collapse.
Five unstable regions. Five bosses. One unkillable hunter that appears if you linger. All wrapped in a progressive web app — no install, plays in your browser, saves to your device, if you want it to.
The Wandering Dungeon is active development. More weapons, deeper regions, and polish between now and the jam deadline. If you enjoy it, your feedback shapes what comes next.
Sometimes the dungeon wins. That's the point.